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With a diverse weapon pool to dive into and completely free to play, you'll have to shoot straight, move fast and adapt on the fly to gain a positional advantage and dominate your opponents. The Renaissance-era created gendered binary oppositions established as hysteria (female) and melancholy (male), which set the groundwork for ongoing gendered definitions of hysteria. If you have any questions for Mitchel, about the creation of Histera or game development in general, please leave your question. From the Renaissance to the current day, hysteria has been read primarily as a female diagnosis.
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Want you to know more You’re in luck StickyLock Games will be hosting a Q&A Livestream with Mitchel this Friday, May 14th at 15.00 CEST.
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Battle through terrain from the steaming prehistoric jungles of the Pliocene Plateau, to the red brick ruins of war torn 20th century Novgorod, to gleaming skyscrapers of the futuristic metropolis of Montorro City. This is a small introduction into the Histera development process by Mitchel. It has taught us to look on what we ordinarily designate 'hysteria' as merely the outward sign, the symptom, of the fundamental causative factorthe hysterical psychic. Histera's arena is an unpredictable, time distorting mosh pit that delivers fast, ferocious and free FPS combat. The world war has provoked such an immense number of the various types of hysterical disorders that the conception of hysteria can now be studied more easily from every aspect. Histera is a FREE-TO-PLAY, rapid-fire multiplayer shooter featuring the 'Glitch' that randomly spawns in hand crafted map sections from the past, present and future during matches. Enjoy all the best moments, hypest kills and happy faces in the official Histera DCC aftermovie.
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